Station Six

The Game

Station Six is a virtual reality puzzle game created for my senior project in my final year of university.

In Station Six, you play as Minerva, a specialised AI that is sent to investigate an interstellar distress signal emitted by Station Six. Station Six serves as a trading post between Earth and Mars. Minerva must follow clues and solve puzzles to discover the truth behind Station 6’s demise.

Check out the full game and development process at https://imd4901station6.wixsite.com/mysite

My Job

Team Lead

During the production of Station Six, I took the role of team lead. I coordinated all team meetings, soft deadlines as well as acted as the liaison between my group mates and our professors.

3D modelling

Along with taking on the role of team lead, I helped 3D model, UV map and texture all of the assets seen in our game

Box_NoTexture.jpg
Box_UV.jpg
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I used AutoDesk Maya to model and UV each asset, and then used Substance Painter produce the textures. From there, my team and I imported each asset into Unity where we could add lighting effects.

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